Jobs

 =1st Job Tier=

Warrior
Apprenticeship Requirement: Level 10 Adventurer; talk to Varuna in Fort Bailune, 1 map north of Bailune City Warrior Requirement: Level 20 Apprentice Warrior; talk to Varuna in Fort Bailune, 1 map north of Bailune City Description: A basic physical attack class, Warriors excel in both melee and long-ranged battles. Their high HP in combination with their provoke and protection skills allow them to effectively draw enemy aggression away from their teammates. Depending on their future class, STR, DEX, AGI, VIT, or CRT could all potentially be useful stats to focus on.

Mage
Apprenticeship Requirement: Level 10 Adventurer; talk to Varuna in Fort Bailune, 1 map north of Bailune City Mage Requirement: Level 20 Apprentice Mage; talk to Varuna in Fort Bailune, 1 map north of Bailune City Description: A basic magic attack class, Mages are capable of dealing great amounts of damage with their MP-based spells while also able to heal others and themselves. Although they are an invaluable addition to any party, their low HP and physical defense make soloing hard. Mages should generally focus on INT to boost damage and healing power, VIT for additional HP and DEF, and DEX for lower cast time. CRT may also be useful for the more powerful spells later on. =2nd Job Tier=

Knight
Apprenticeship Requirement: Level 50 Warrior; Defense 3, Battle Mastery 3; talk to Venia in Rokoko Plains, 1 map east of Rokoko City Knight Requirement: Level 70 Apprentice Knight; talk to Ralgan in the Guild, 2 maps north of Capital city Sofya and then turn right inside the Consulate Description: A close-ranged attack class with plentiful defense buffs. A DPS Knight may want to focus on his STR, AGI, and CRT while a Tank Knight on his VIT and INT.

Hunter
Apprenticeship Requirement: Level 50 Warrior; Defense 3, Battle Mastery 3; talk to Kady in Diel Village, north building Hunter Requirement: Level 70 Apprentice Hunter; talk to Nepherta in the Guild, 2 maps north of Capital city Sofya and then turn right inside the Consulate Description: A long-ranged attack class with many tricks to boost attack and status ailments. Hunters mainly benefit from DEX, AGI, and CRT.

Wizard
Apprenticeship Requirement: Level 50 Mage; Mana Master 3, Mana Recover 3; talk to Rita in Witch Hunter Woods, middle building, 1 map south of Rokoko City Wizard Requirement: Level 70 Apprentice Wizard; talk to Maror in Capital city Sofya, east building Description: An offensive magic class with a focus on elemental attacks. INT and DEX are a must for Wizards.

Cleric
Apprenticeship Requirement: Level 50 Mage; Mana Master 3, Mana Recover 3; talk to Maya the Alchemist in Rokoko City, south building Cleric Requirement: Level 70 Apprentice Cleric; talk to Hannet in Capital city Sofya, east building Description: A magic class based on healing and buffing themselves and their party. Clerics should focus on their INT, VIT, and DEX. =3rd Job Tier=

Paladin
Apprenticeship Requirement: Level 120 Knight; Double Attack 3, Relax 2, Hard Hit 3; talk to Leyard in Pub: Fox's Den, northeast building of Capital city Saterica Paladin Requirement: Level 140 Apprentice Paladin; Description: A physical attack class with a focus on defense, Paladins are the main front-liners as they absorb all of the enemy's attacks. Paladins are best suited with VIT for high HP and DEF, and INT for high MP and MDEF.

Gladiator
Apprenticeship Requirement: Level 120 Knight; Double Attack 3, Relax 2, Hard Hit 3; talk to Leyard in Pub: Fox's Den, northeast building of Capital city Saterica Gladiator Requirement: Level 140 Apprentice Gladiator; (not yet implemented in the english server) Description: A close-ranged pure offensive powerhouse. STR, AGI, and CRT are the overall most important stats for Gladiators, while some may opt for DEX and VIT to improve their hit and survivability.

Assassin
Apprenticeship Requirement: Level 120 Hunter; talk to Solf in Pub: Fox's Den, northeast building of Capital city Saterica Assassin Requirement: Level 140 Apprentice Assassin; Talk to King Elbona in Elban Description: A class that specializes in evasion and tricks to take down foes. Assassins may focus on AGI for higher EVA and the main damage stat of the chosen weapon type, i.g. Int for Throwing Weapons.

Sniper
Apprenticeship Requirement: Level 120 Hunter; talk to Solf in Pub: Fox's Den, northeast building of Capital city Saterica Sniper Requirement: Level 140 Apprentice Sniper; Description: Long-ranged damage-dealing class, often capable of killing an enemy before it reaches them. Snipers normally focus on DEX, AGI, and CRT, although most commonly prefer DEX and STR to maximize Arrow Rain damage.

High Wizard
Apprenticeship Requirement: Level 120 Wizard; Fire Lance 3, Ice Spear 3, Mana Recharge 3, Thunderbolt 1; talk to Nesri in President's Office, northeast building of Capital city Saterica High Wizard Requirement: Level 140 Apprentice High Wizard; Description: A more powerful form of Wizards in terms of offensive magic. High Wizards have a larger variety of elemental attacks and disabling spells.

Enchanter
Apprenticeship Requirement: Level 120 Wizard; Fire Lance 3, Ice Spear 3, Mana Recharge 3, Thunderbolt 1; talk to Nesri in President's Office, northeast building of Capital city Saterica Enchanter Requirement: Level 140 Apprentice Enchanter; Description: A magic class with effective supportive spells that is quite capable of being a tank and/or an autoskill normal hitter.

Bishop
Apprenticeship Requirement: Level 120 Cleric; talk to Cleil in President's Office, northeast building of Capital city Saterica Bishop Requirement: Level 140 Apprentice Bishop; Description: An advanced healing class, Bishops are one of the most sought after players in a party. Their wide array of supportive spells greatly increases their and their teammates' battle proficiency. Bishops primarily focus on INT, VIT, and DEX.

Monk
Apprenticeship Requirement: Level 120 Cleric; talk to Cleil in President's Office, northeast building of Capital city Saterica Monk Requirement: Level 140 Apprentice Monk; Description: A physical attack class that has the potentially most powerful attack skill. Monks are effective solo players because of their useful supportive and offensive skills.

Popular build(s):

Agi, crt, int

=Special classes=

Samurai
Popular build(s):

???

Minstrel
Popular build(s):

???

Ninja
Requirement: Level 100

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Popular build(s):

strong

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